Showing posts with label Mechanoid. Show all posts
Showing posts with label Mechanoid. Show all posts

Thursday 7 June 2018

Mechanoids Revisited

The great plan is to use the Mechanoids, their domes, tree scenery and cloth at the next Joy of 6  which a must visit for UK 6mm gamers.

So a few practise games to get our hand in so to speak and a realisation that green cloth and trees doesn't do it.

Hence the push for Alien terrain, cloth, etc etc.

Rather than rebase my existing mechanoids and being one of those that never does anything by halves, when I can do 5 times more than I will ever field at the same time. I cracked on with some new models.


Having learnt from my previous efforts, I now base my models (whisper it, beads) and then undercoat, especially as I want black basing. I then add the panel pins and for the new large battle Mechanoids because the hole in the top is too large I thread the panel pin through a black sequin first.

Mechanoid are then dry brushed with chain mail and then the visual unit is painted on Jade green with another lighter french green on top. I wasn't getting the results I wanted with the vision panel and accidentally ended up with a horizontal bar, which I prefer so redid those already done and pressed on.
One of the issues I have is with a black spray paint I'm using as undercoat that refuses to be painted. applying paint is like adding oil to water it probably isn't an undercoat per se, you live and learn.

Bases are then dry brushed a medium grey which seems to have a brownish tinge to it, that fits well with the cloth and then I add white to the grey and a lighter dry brush. Then it's add a little PVA and red flock, I'm using a mix of reds with a little green, original packets all bought from e-bay.

Those who read the previous Mechanoid construction Blog will note that there is now a much larger bead doing service as a Battle Mechanoid the previous versions have been re worked as Mechannons.

4,000 point army list, an adapted HOF Droid list for fun I've renamed the droids. Those keener eyed amongst you will spot the version number is based on shooting attacks and range, well why not?

Tuesday 5 June 2018

Mechanoid Domes - construction

Having made your Mechanoid army you want suitable scenery.

A lot of the games we have been playing on are on a Tinywar games Terminator mat with the 28mm iconography (tyres/skeletons/roads) removed and lately with red grass printed on it. See link

I now wanted a Mechanoid base or settlement but what to use. I was thinking of the Eden Garden Project for this.


With this in mind I went about normal life with what you know is a 'Wargamers eye', a request came in from my CiC to go to IKEA, and I was happy enough to go along with the idea even if it was only for the Swedish Meatballs. As ever we went to the left over bin, with old or damaged or ex-display stock and there it was my Mechanoid settlement. The CiC saw me looking at the redundant Xmas tree decorations, saw the look in my eye and said, buy it. She knew there would be no peace until I had. For less than £1 I bought two packets.

Once home and other duties complete I got out the old hacksaw and cut the very top off one and I cut the second in two about a third of the way down from the top. With that moment of instant creativity that sometimes catches you I  placed the small top of the first cut on top of the smaller top end of the second which gave me a small dome with satellite dish
In the image below you can see the just cut examples, the decoration to the right awaiting its turn.


I didn't expect to get three domes from two ornaments or indeed as I repeated the sequence six domes from four; it seems I bought too many ornaments, guess they can go on thee tree next year.

I based these up on old CD's first putting on a layer of wood filla I applied 'Copydex' (a latex glue) to the bottom of the ornaments and pushed them home. This basing system requires an overnight rest to bond well, but has the advantage of being very strong until you add a lot of water whereupon you can easily separate them with out damage to the models or scenery. However ready or not I could photograph them and here they are with newly painted Mechanoids, these have matching black bases.


Dry brushed and flocked they await the first game. The red flock/static grass is a home made mix of various reds and browns purchased from e-bay. The red bushes are pulled from the centre of a floor cleaner/polisher, the bit that is discarded to fit onto the head. 

I was going to paint or ink the domes, but thought hell no, let the alien sun shine brightly on the domes.



The green dials/observation nodes have since changed shape, and have been repainted as oblong like slits.

Mechanoids establish their grip on their new world

Every Mechanoid planet needs a name and this one they called; 01011010 01001011 00110010 00110101 00110001 00101111 00110011

As they move from the highlands where they landed and move down to the lowlands they encouter areas of 'fertile' scrubland, this they ignore, aware only of the possibility of hidden predators they push on seeking out the metals they need to create new Mechanoid life, the circuitry and metal carapaces.




Wednesday 30 May 2018

Mechanoids settle a new world.

I have been playing Future War Commander and wanted a new cloth.

I wanted an alien planet look.

A friend had already purchased a cloth from Tiny Wargames that gave me part of the look I wanted and as a previous purchaser I knew the product was of high quality and that they were prepared to supply the customer with what they wanted.

My request was straightforwards.

I wanted the Terminator cloth they supply but without the 28 mm elements, i.e. no skeleton, no tyres no road.
To further confuse I wanted red grass on it, if you see their arid cloth and then look at the arid cloth with grass you will understand what I wanted.
An exchange of emails, including photos to check his understanding of what I want and it was delivered today.

I was delighted and threw the cloth over the table and as it happens over some 'Really Useful Boxes'.
The effect was dramatic, so I hung an old star speckled cloth behind it and placed some of my Mechanoid force upon it.

If you want a cloth relevant to your game I can only recommend Tiny Wargames they are brilliant.

More on the Mechanoid models and scenery later.





N.B. I order a 7' x 5' cloth so I can throw it over hills and still have a 6' x 4' table to play on.
I think it looks better than placing hills on the cloth as they never quite match.

Establishing control

Tuesday 26 December 2017

Mechanoids

Some of you may be old enough (like me) to remember these from their first airing on Dr Who a reminder of the Mechanoids  and a clip from The Chase.

I've been playing Future War Commander and as my teleporting Terminators were winning every battle for me, my opponent was not  impressed. I play a Marine Corp army, essential 'Epic Space Marines' whilst I believe he plays an [FWC] Cybernetic Species X31 Army, using Dalek models.
He feels the Terminators with their teleport ability are under rated, a game changer and winner and he's probably right so I was considering another army

My wife is a quilter, this hobby takes up as much time and maybe more cash than wargaming, her stash may be larger than mine and I've lost a number of really useful boxes over the year but there are benefits there is rarely criticism of spending.

This year I was in Hobbycraft, whilst my wife was looking at buying a Sizzix machine, there was nothing currently that I wanted there for me but the Sizzix demo was still ongoing.

Mind empty waiting for release I waited for the pitch to end as I walked through the store then I passed by the bead counter, loose beads all sizes and types. Enter Wargaming Mode, the hexagon beads looked just like Mechanoids.

The Pitch over my wife didn't actually buy the Sizzix at that time but found me poring over and selecting beads. £7 ish for a large pot of mixed beads which she kindly offerred to buy for me as I'd waited so patiently.

We went back the following week when she bought it and I got in some more beads.

Once home I threaded them on to wire then sprayed them black.

Then I lined them up to see what I had whilst consulting FWC for the right army list, I decided it had to be Droids.




The Mechanoids of yore had a small black disc sticking out from the top, I figured a panel pin would do that trick

I decided the largest bead would be Battle Robots and also field as Psycoborgs be the Tanks/guns. You will note I attached small canons to them ssing the gold beads above.

The medium sized ones could be the polymorph assault droids.

The the smaller size would be the standard Mechanoid being both Cyborgs and Korbach, the difference in the two was the range so I painted the pins in the Korbach red and also the guns for the Pyscoborg (Mark 1) as they both had 60 CM range, would make it easier on the battle field.

I'd given the Psycoborg (Mark 2) a Cryonic device, and whilst that was only effective at 60 cm I painted the guns ice blue. Tru they also have a primary weapon with a 80 cm range, but it made the unit stand out.



So painted up, unusually I based them before painting, figured it would be easier.



I'd been painting the bases a Burnt Umber (see below left) but it was way too dark, so I added white to get a milk to dark chocolate colour as opposed to the very Dark chocolate/black colour it had been.

Added more white and dry brushed added even more white and dry brushed a second time.

Then flocked using a bright flock rather than my usual scorched grass

I did this as I had discovered my standard 28 mm basing was making my 6 mm models too dark they became just board pieces.

I think the lighter colour work and bring out the best.

No idea what the command pole/trees are meant to represent, I just like the beads, sad ...

Hope you like it. 

Army list at the bottom.

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