So a few practise games to get our hand in so to speak and a realisation that green cloth and trees doesn't do it.
Hence the push for Alien terrain, cloth, etc etc.
Rather than rebase my existing mechanoids and being one of those that never does anything by halves, when I can do 5 times more than I will ever field at the same time. I cracked on with some new models.
Having learnt from my previous efforts, I now base my models (whisper it, beads) and then undercoat, especially as I want black basing. I then add the panel pins and for the new large battle Mechanoids because the hole in the top is too large I thread the panel pin through a black sequin first.
Mechanoid are then dry brushed with chain mail and then the visual unit is painted on Jade green with another lighter french green on top. I wasn't getting the results I wanted with the vision panel and accidentally ended up with a horizontal bar, which I prefer so redid those already done and pressed on.
One of the issues I have is with a black spray paint I'm using as undercoat that refuses to be painted. applying paint is like adding oil to water it probably isn't an undercoat per se, you live and learn.
Bases are then dry brushed a medium grey which seems to have a brownish tinge to it, that fits well with the cloth and then I add white to the grey and a lighter dry brush. Then it's add a little PVA and red flock, I'm using a mix of reds with a little green, original packets all bought from e-bay.
Those who read the previous Mechanoid construction Blog will note that there is now a much larger bead doing service as a Battle Mechanoid the previous versions have been re worked as Mechannons.
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